Mission accomplished
Good morning blog readers!
It is a good morning because I have completed the task I set myself yesterday. When you launch a rocket it's performance is dependant on the parts used to build the rocket. Also the characters level plays a part as well (e.g. can get away more wiht using cheap parts). It's pretty funky to see how high your rockets go now.
It's also much more likely that a ready built rocket will fly much better and more predictably than one you have made yourself.
Last night I had a killer idea for a whole new area of the game and I'm dying to write it. However I think I should concentrate on getting the basics sorted. E.g. a character account page where players can change their password/email address. I think some kind of league tables would be incredibly cool. I thought about introducing some weekly/monthly prizes to the rocketeer who has achieved the highest altitude or launched the most rockets. I think that idea rocks.
The game is really coming along now. I think I'm going to be releasing it to the public very soon now. OK It's still nowhere near finished, but I can add content as people are playing it. To be honest I don't think I'm going to get a real feel for how the game is behaving until real people start playing it and feeding back.
It is a good morning because I have completed the task I set myself yesterday. When you launch a rocket it's performance is dependant on the parts used to build the rocket. Also the characters level plays a part as well (e.g. can get away more wiht using cheap parts). It's pretty funky to see how high your rockets go now.
It's also much more likely that a ready built rocket will fly much better and more predictably than one you have made yourself.
Last night I had a killer idea for a whole new area of the game and I'm dying to write it. However I think I should concentrate on getting the basics sorted. E.g. a character account page where players can change their password/email address. I think some kind of league tables would be incredibly cool. I thought about introducing some weekly/monthly prizes to the rocketeer who has achieved the highest altitude or launched the most rockets. I think that idea rocks.
The game is really coming along now. I think I'm going to be releasing it to the public very soon now. OK It's still nowhere near finished, but I can add content as people are playing it. To be honest I don't think I'm going to get a real feel for how the game is behaving until real people start playing it and feeding back.
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